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All Anomaly Detected Gamepasses — Prices & Worth It?

All five Anomaly Detected gamepasses with Robux prices — Scanner, Unlock All Chapters, Unlimited Fails, and more — and which are worth buying.

9/18/2026 Ch.4 The Hospital Last updated: 9/18/2026 3 min read
All Anomaly Detected Gamepasses — Prices & Worth It?

Five gamepasses, R$19 to R$199, all purchasable with Robux on the game page. Everything they unlock can be worked around through normal play — these are convenience and power, not content gates (except Unlock All Chapters, which is literally a skip).

What does each gamepass do?

Gamepass Price What it unlocks
Faster Searches R$19 Search for anomalies twice as fast — also applies to abilities
Anomaly Scanner R$49 Global Scanner (total active count, 50s cooldown) + Area Scanner (is one in this room, 25s cooldown)
Unlock All Chapters R$89 Every available chapter unlocked immediately
Unlimited Fails R$99 No fail limit in the Anomaly Log — wrong reports stop mattering
Unlimited Items R$199 All store items free and unlimited

Which gamepass is worth it?

Anomaly Scanner (R$49) — best value for regular players. Live anomaly counts and a room check remove the two biggest information gaps in the game. Note the free alternative: the same ability exists as a $2,500 in-game store item — R$49 buys it instantly instead of after a grind. If you play a lot, the pass wins on time; if you play casually, earn the item.

Faster Searches (R$19) — cheap, situational. Doubles your search/ability speed. The cheapest pass and a reasonable pick if you find the hunt sluggish — but it improves speed, not accuracy.

Unlock All Chapters (R$89) — only for the impatient. Chapters unlock by finishing the previous one on any difficulty — see the chapter list. R$89 skips a chain that is itself the game’s content. Worth it only if you specifically want to jump straight to The Hospital — or to The Mall the moment it lands — with friends who are already there.

Unlimited Fails (R$99) — powerful but teaches bad habits. Removes the core punishment for wrong reports. For Veteran mode pushes or casual co-op nights it takes the pressure off entirely — but it also skips learning the anomaly categories, which is the actual skill the game builds.

Unlimited Items (R$199) — the whale option. Every consumable free, forever. At item prices of $25–$100 per use, this pays off only for heavy players — but combined with the Anomaly Spawner it is also the Journal-completionist’s dream setup.

What about free alternatives?

Everything except chapter skipping has an earned path: scanner ability via the $2,500 item, fails avoided via accuracy, items bought with shift money. There are no codes in the game either — the economy is meant to be played, not bypassed. If you buy one pass, make it the Scanner; if you buy none, you lose nothing but time.

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