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The School Guide (Chapter 3) — Anomaly Detected

The School is Chapter 3 of Anomaly Detected — released August 25, 2026 with the Faster Searches pass. Unlocks, badges, Journal, and tips.

9/18/2026 Ch.4 The Hospital Last updated: 9/19/2026 3 min read
The School Guide (Chapter 3) — Anomaly Detected

The School arrived August 25, 2026, alongside the Faster Searches gamepass — the third contract, and a step up in difficulty from the first two sites. A school means classrooms, corridors, and offices: dense, repetitive rooms where a moved object hides in plain sight.

Library camera feed in The School showing a tall dark hooded entity standing among the bookshelves — an Entity Presence anomaly, with all ten school camera buttons on the right

Entity Presence, live on the Library feed — a hooded figure that was not there a minute ago. (Community gameplay capture.)

What is The School?

Chapter 3 of five. The client is a school property — institutional rooms full of furniture, which means object-category changes (relocations, rotations, missing items) have a lot of places to hide. Entity Presence anomalies have been documented here in gameplay footage — the hooded figure above, standing in the school library, is one of the best-known captures of the game (see the anomaly types guide for what Entity Presence means).

How do I unlock it?

Clear The Neighbourhood on any difficulty. By this point the core loop should be automatic — if you are still losing shifts to wrong-category fails, fix that first; more feeds means every guess costs more.

What badges does The School have?

Badge Requirement Rarity note
Completion Finish a School shift Common
Veteran completion Clear on Veteran mode Uncommon
Journal 100% Catalog every documented anomaly on this map Extremely rare — only 13 earners worldwide

What cameras does The School have?

Ten feeds cover the building:

Office Lunchroom
Classroom 1 Stairwell
Gymnasium Library
Science Lab Hallway
Computer Lab Entrance

Any tips for The School?

  • Repetitive rooms are the trap. Identical-looking classrooms make rotation and relocation anomalies genuinely hard — take your memorization pass slowly, desk by desk.
  • Check the Library and corridors on every cycle. The Entity Presence capture above was on the Library feed — transitional spaces deserve as much attention as the dense classrooms.
  • Use zoom aggressively. Shift/L2/double-tap zoom is free — small object changes at the back of a classroom are invisible at feed distance.
  • Items earn their keep here. A $35 Anomaly Room call saves a full camera sweep; check the store items list if shifts keep timing out.

The School’s verified Journal and room-by-room anomaly list are still being documented — this page updates as the community catalog grows. Next up: The Hospital.

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